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Spider Empire v1.81

This is my fast-strategy map "Spider Empire".


In this map you are a Brood Mother - a lord of a spider empire.
You can lay spider eggs which hatch into minor spiders.
There are different types of spiders.

War Spiders can fight against your opponents.
They can upgrade several times while fighting to become even more powerful.

Brood Spiders are able to lay additional eggs to further enlarge your army's size.
However, they are not able to attack and can't upgrade into bigger spiders.

Your Brood Mother is a heroic spider and can level up when killing spiders of your opponents.
It has got different attributes to skill so you are free to play your own style.
It is the commander of your empire and can build important structures to defend your base or to upgrade your empire.

There are Obelisks all over the map.
They increase your gold income if you capture them.
But once captured you have to defend them from other players who want to do the same ...

To win the game you have to overtake all empires of your opponents which is possible by killing the opponents Brood Mother.
They will then fight for your empire as a vasall.
If you overtake a lord who already got some vasalls you will overtake all of them, too.



  • -AI to play against the computer.
    -Multiplayer and Singleplayer.
    -No losers just winners! =)
    -Many different Spiders to fight with and against.
    -Imported and custom stuff.
    -100% vJass scripts.


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ingamebasestandart.jpg


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ingamearmymovement.jpg


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  • -Fixed a bug that AI controled spiders of human players with Mass Attack.
    -Smoothed all ramps.
    -Spiders get now selected if you selected their egg.
    -Lord AI now shows human vasalls where they want you to attack. (with Ping)
    -Reduced costs of the upgrade "Learn Vampirism" from 500 to 450.
    -Reduced costs of the upgrade "Learn Toxicity" from 500 to 450.
    -Reduced costs of the upgrade "Ultima Brood Mother" from 500 to 450.


  • -Added a new War Spider ability: Vampirism
    -Added a new War Spider ability: Toxicity
    -Added a new upgrade: Learn Vampirism
    -Added a new upgrade: Learn Toxicity
    -Changed the Mass Command: Attack icon.
    -Imported a passive info icon.
    -Added a display to upgrades which shows how many stages one each got.
    -Different AI difficulties: dependent on "cheat-upgrades" which increases spider hitpoints.

    • ->Easy: +0%
      ->Medium: +50%
      ->Hard: +100%
    -Add capture color function - no longer predefined colors!
    -Added new AI support:

    • ->AI now uses organized mass attacks.
      ->AI researches the three new upgrades in the ruin.


  • -Increased maximum hero (Brood Mother) level from 20 to 30.
    -AI builds walls and wards randomly instead of following a certain plan. (caused bugs)
    -Spiders now remain at their order after upgrading.
    -Colors are now predefined in init.
    -Fixed a bug with food which was triggered when eggs got killed by spiders.
    -Fixed a bug that player slot 10 wasn't able to have correct alliances.
    -AI now just want to capture the Scout Tower if it belongs to an opponent.
    -Fixed the message when capturing the central Scout Tower.


  • -AI is now able to build Walls and Wards.
    -AI Brood Mother now always stays close to her Obelisk and returns to the base if it has left it.
    -AI now builds faster all three Wells.
    -Improved AI system performance with many dead units.
    -Increased the hitpoints of Walls from 2000 to 2500.
    -Decreased the hitpoints of Wards from 25 to 10.
    -Increased missile speed of Wards from 700 to 900.
    -Decreased chance for KI to research egg upgrade.


  • -Added an AI to play against the computer.
    -Changed Hotkey of "Remove Unit" from P to T.
    -Fixed eggs food costs.
    -Fixed but that units at the end despawned and bugged grafics instead of getting paused.
    -Fixed a bug that Spider Wards envolved into War Spider (1) after the first attack.
    -Fixed a but that Brood Spiders got killed when they used "Web Attack".


  • -Fixed a bug that War Spiders developed too fast.


  • -Added a new ability to Brood Spiders: Web Attack
    -Fixed a bug that the Attack Upgrade of War Spiders increased the base attack damage too much.
    -Minor fixes on overtake message of the central Scout Tower.
    -Added error messages if you can't lay more eggs because of the food limit.
    -Added an Info (as Ability) to Obelisk.
    -Decreased casting range of Create Spider Web from 250 to 200.
    -Added a new War Spider stage (7).
    -Removed Berserk from War Spider (6).
    -Added Berserk to War Spider (7).
    -Increased mana costs of Berserk from 54 to 70.
    -Increased duration of Berserk from 15 seconds to 20 seconds.
    -Added Spider Ward as a new structure for the Brood Mother to defend your base.
    -Improved and changed Brood Mother icon and model.
    -Increased stage limit of the Improve Attack upgrade from 3 to 5.
    -Increased stage limit of the Improve Survivability upgrade from 3 to 5.
    -Increased the size of some ramps of the six middle bases.


  • - Fixed a bug that Brood Spiders got killed when laying new eggs.
    - Added a Map Preview (thanks to SaLaMi-WurSt for making it!)


  • - Initial release on thehiveworkshop.com



Credits are given ingame & map is protected.

This map is fully coded with vJass and hashtables are used - it won't work for Wc3 versions older than 1.24!


Keywords:
spider, lord, empire, spiderwar, war, strategy, risk, ki, ai, bot, bots, computer, singleplayer, single, solo
Contents

Spider Empire v1.81 (Map)

Reviews
22:17, 9th Aug 2011 -Kobas-: Status: Approved
Level 1
Joined
Jan 23, 2013
Messages
1
Hey, can u complete map "Monster Masater RPG", it hasn't been finished yet.
I hope u can finish rank 14 and some ??? monster soon. Thx u and sr if my english is worst:grin:
 
Level 3
Joined
Mar 29, 2008
Messages
59
If you ever remake the map, please use the ability Chaos to handle switching between spider forms. This means I don't have to reset my hotkeys every time my spiders level up.

Other then that, cool map. Kinda like footman frenzy 2.0
 
Level 1
Joined
Sep 7, 2012
Messages
7
great map, great concept, good terrain spent countless hours on this it doesn't get boring quickly that's for sure but the obelisk income needs to be increased a bit i think its almost no help, over all
This map is Great!!! just like all your other maps keep making orpgs :)
 
Level 1
Joined
Sep 7, 2012
Messages
7
hiho,

thank you for your comment.

it is a pure shame and pain that I have completely lost the editable map files for this map which means that I am not able to further develop it ... :-/

Robbepop

*Shock Horror* :goblin_jawdrop: dam that really sucks i was looking forward to more updates on this :(
unrelated do you have any plans for more maps? (couldnt help myself but ask), I really look forward to another one of your maps!
 
Level 11
Joined
Mar 6, 2008
Messages
898
Hiho,

I have made some other maps such as LTW-Evolution, Guilds of Hyppos RPG and Monster Master RPG besides this one. I don't think that I will make any other bigger project for the warcraft 3 engine as it is already very old and very limited. Besides that I haven't got that much freetime left.

Robbepop
 
Level 4
Joined
Oct 1, 2017
Messages
99
Hahaha,that was a nice map!
I just finished the game easily by Mass Commanding by spiders unto their Brood Mother!

Um,can I request to remove the limitations for Webs and walls?
 
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