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Spesial Effect Problem

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uro

uro

Level 2
Joined
Oct 11, 2013
Messages
15
1. Is there any way to remove a special effect while its in an animation?

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2. Im trying to make a spell like stormstrike on wow, where the next basic attack will do additional damage but im having a hard time figuring out how to work this out.
 
uro said:
Is there any way to remove a special effect while its in an animation?

  • Actions
    • Special Effect - Create a special effect at (Center of (Playable map area)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
    • Special Effect - Destroy (Last created special effect)
will still play the effect.
 

uro

uro

Level 2
Joined
Oct 11, 2013
Messages
15
  • Actions
    • Special Effect - Create a special effect at (Center of (Playable map area)) using Abilities\Spells\Human\ThunderClap\ThunderClapCaster.mdl
    • Special Effect - Destroy (Last created special effect)
will still play the effect.

Yeah how do i remove it?
 
Level 37
Joined
Mar 6, 2006
Messages
9,243
2) Use http://www.hiveworkshop.com/forums/spells-569/physical-damage-detection-gui-v1-0-0-2-a-231846/

You can detect the basic attack with that, damage type == physical

Then you can use a boolean, set it to false -> true -> false -> true...change it with every attack. If it is true, deal extra damage. You can store the boolean into an array, you can use a unit indexer system and the the custom value of the unit as the index.

However, this method does not take missing attacks into account.
 
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