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Spells

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Level 24
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Jul 9, 2009
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4,097
In WE I'm only allowed to pick 5 skills per hero but I want every hero to have 7 abilitys how do I make that possible?
 
But if I dont want to use a spellbook is there any way to not do it?

if you want it to be like the normal hero skills which can be leveled when you level up depending on your choice (using the hero abilities dialog), you can't... otherwise you can use triggers to add the abilities to the hero...
 
I want 7 spells right awey no levling abilitys

  • Unit - Add ABILITY 1 to (HERO)
  • Unit - Set level of ABILITY 1 for (HERO) to LEVEL #
  • Unit - Add ABILITY 2 to (HERO)
  • Unit - Set level of ABILITY 2 for (HERO) to LEVEL #
  • Unit - Add ABILITY 3 to (HERO)
  • Unit - Set level of ABILITY 3 for (HERO) to LEVEL #
  • Unit - Add ABILITY 5 to (HERO)
  • Unit - Set level of ABILITY 4 for (HERO) to LEVEL #
  • Unit - Add ABILITY 5 to (HERO)
  • Unit - Set level of ABILITY 5 for (HERO) to LEVEL #
  • Unit - Add ABILITY 6 to (HERO)
  • Unit - Set level of ABILITY 6 for (HERO) to LEVEL #
  • Unit - Add ABILITY 7 to (HERO)
  • Unit - Set level of ABILITY 7 for (HERO) to LEVEL #
EDIT:

Map sample
 
Last edited:
Level 6
Joined
May 11, 2010
Messages
237
if you dont want actual 'leveling abilities' just go down to stats in the spell and set "Hero Ability" to false, and reduce the level to 1. This will allow him to start with all the spells immediately. They won't get any better though as he levels unless you trigger the spells to do damage based on stats of the hero. Otherwise just do what mckill2009 said, every level use triggers to level the spells.
 
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