- Joined
- Jan 31, 2010
- Messages
- 3,552
To not waste both yours and mine time, I will skip to the important part immediately: I need spells for my current project, the Icecrown Wars v1.6b, with that type so I can edit their values easily.
Manuel calls upon a greater good, making him gain a bonus to hit points for 10 seconds. Before the Repercussion expires, Manuel is healed for 5% of his maximum health.
Level 1: +120 hit points.
Level 2: +170 hit points.
Level 3: +230 hit points.
Level 4: +270 hit points.
Level 5: +340 hit points.
Cooldown: 30, 28, 26, 24, 22
Mana Cost: 125
Level 1: +120 hit points.
Level 2: +170 hit points.
Level 3: +230 hit points.
Level 4: +270 hit points.
Level 5: +340 hit points.
Cooldown: 30, 28, 26, 24, 22
Mana Cost: 125
Allyah dispatches a target enemy unit's soul, dealing damage over time and negating some of unit's armor and damage reduction whenever it takes damage from her - it can go bellow zero. Lasts for 10 seconds.
Level 1: 20% negated, 60 damage.
Level 2: 40% negated, 90 damage.
Level 3: 60% negated, 120 damage.
Level 4: 80% negated, 150 damage.
Level 5: 100% negated, 180 damage.
Cooldown: 25, 23, 21, 19, 17
Mana Cost: 80, 95, 110, 125, 140
Level 1: 20% negated, 60 damage.
Level 2: 40% negated, 90 damage.
Level 3: 60% negated, 120 damage.
Level 4: 80% negated, 150 damage.
Level 5: 100% negated, 180 damage.
Cooldown: 25, 23, 21, 19, 17
Mana Cost: 80, 95, 110, 125, 140
Allyah's knowledge of arcane and universal goes to a higher level, when she can cast Punitive Negation with more durable and powerful effects. Additionaly, her mana pool is increased. This spell will go on cooldown whenever the Punitive Negation is triggered.
Level 1: +10% negated, +50 mana pool.
Level 2: +15% negated, +90 mana pool.
Level 3: +20% negated, +130 mana pool.
Level 4: +25% negated, +170 mana pool.
Level 5: +30% negated, +210 mana pool.
Cooldown: 40, 35, 30, 25, 20
Level 1: +10% negated, +50 mana pool.
Level 2: +15% negated, +90 mana pool.
Level 3: +20% negated, +130 mana pool.
Level 4: +25% negated, +170 mana pool.
Level 5: +30% negated, +210 mana pool.
Cooldown: 40, 35, 30, 25, 20
Dyrael envenoms an arrow with crippling poison and shoots it towards target point. Any enemy unit touched by poisonous arrow will suffer movement speed loss and will take damage over time. The arrow goes for 800 range. Lasts for 7 seconds.
Level 1: 10 dps, 10% slow.
Level 2: 20 dps, 15% slow.
Level 3: 30 dps, 20% slow.
Level 4: 40 dps, 25% slow.
Level 5: 50 dps, 30% slow.
Cooldown: 14
Level 1: 10 dps, 10% slow.
Level 2: 20 dps, 15% slow.
Level 3: 30 dps, 20% slow.
Level 4: 40 dps, 25% slow.
Level 5: 50 dps, 30% slow.
Cooldown: 14
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