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Spellfactory (Aspard)

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Level 11
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Jul 2, 2008
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601
I always wanted to open my own spell factory, but I thought, I didn’t have enough skills to make spells with high quality. Now I’m pretty sure that I can do as much as most of the spell makers here.
So, here I am.

What can I do?

I can create only GUI spells (systems). However, I don’t promise you creating it from scratch. First of all, I’ll search through all well-known web-sites related to War Craft 3 mapmaking and try to find the spell you are looking for on them. If I don’t find it, I’ll create it myself.

What will I need as information?

I will need the proper description of the spell you want, what should it does, how, when etc. Without this description, I’ll just ignore your request. I’ll also need the spell name.
If you want something to be done “optionally” (as extra addition), place it here too, but not at the core description of the spell, cause you know, GUI is limited thing, not everything is possible in it, whereas I can fail to create it myself, so try to point out just the main need of yours.

All of my spells are usually accompanied with great settings (configuration part of the spell at the beginning of trigger), description in good English and totally openness to any critics or suggestions.

Please, if you have already posted your request in another spell factory and the creator replied you that he would make it, don’t post it here.

So, I’m open to all of you. I don’t have any problems with time right now, so I can spend all my leisure time at evenings on spell making, its kinda hobby for me.
 
Level 7
Joined
Aug 30, 2008
Messages
347
Hey Aspard, i might request something tomorrow when i get an idea k?

reserve a spot for me! :)

Edit: I can give you some work :) if you free though,
I pmed it to Xilliger and i dont want to pester him since hes got a lot on his hands so here is my request.

Arrow Volley:
Releases a volley of arrows ahead of him, the arrows will do an array of effects on its victims and will deal damage.

Summary:
So basically it an AOE skill that launches arrows from above, there is a spell like this similar to a request in Xilliger's thread but not quite what i was looking for.
Each level either enhances the current buff or entirely changes it.


Leveling statistics:

1st
Releases 24 arrows at the target area that deal 12 damage each arrow upon a 500 area of effect, each arrow has a 12% chance to maim a hit unit dealing 10 damage per seconds for 4 seconds.


2nd
Releases 28 arrows at the target area that deal 20 damage each arrow upon a 625 area of effect, each arrow has a 15% chance to Ministun a hit unit dealing 10 damage.

3rd
Releases 32 arrows at the target area that deal 25 damage each arrow upon a 650 area of effect, each arrow has a 20% chance to silence a hit unit for 5 seconds.

Final
Releases 39 arrows at the target area that deal 32 damage each arrow upon a 675
area of effect, each arrow has a 60% chance to silence a hit unit for 5 seconds.
and additionally steals life from all units hit by the spell and transferring it to the caster.
transfers the damage dealt on the enemy to the caster.


Reminder: each spell has its different functions.
-Aoe changes
-Damage changes
-Arrows strike randomly in the area.
-Last level has 2 effects.

That would be all and thanks too in advance
:)
 
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Level 11
Joined
Jul 2, 2008
Messages
601
Nice, I've already done one of the requests, here it is:

Malcous
Nice , you opened your own spell factory :)

I need a AOE spell which deals damage + the strengh/agility/inteligence around the caster

Level 1: 100 Basedamage + 1x Int
Level 2: 100 Basedamage + 2x Int
Level 3: 100 Basedamage + 3x Int

Would be very nice if you could do this :)

Malcous

I will add the special effect later , just use a random effect :)
Here it is =) MUI and leakless.
I named it "Wisdom Priority". You can easily change the variables for damage and AoE. Also you can change the special effect in the object editor.
 

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Level 4
Joined
Aug 15, 2007
Messages
89
If you Have some time to kill i'd be happy if u made this spell for me :thumbsup:

Spell Name: Retaliation
Spell Details / Tooltip: Every time you get struck by an enemy unit you will have a chance (5/10/15) to Strike your enemy with an normal attack + 5/10/15 damage.

Additional Info: Passive spell, GUI
 
Level 11
Joined
Jul 2, 2008
Messages
601
Gasido said:
normal attack + 5/10/15 damage
It's nearly impossible in WarCraft to get the current damage of hero. But what about creating unselectable illusion of hero (won't be shown in the upper left corner as a hero) with 100% damage and make him attack with this bonuses? I think, it won't be too difficult to create. Well, I'll make it and infrom you, then you'll tell, if it's okay or not.

I'll do it today and post before 01:00 (GMT+3) =)

Xiliger said:
I would love that. I got exams and stuff, it would be nice if someone could help me with the spells
Well, nice, so I'm going to make some of requests in your thread. After finishing Gasido's spell, I'll close this thread (or delete? Dunno what is possible)
 
Level 4
Joined
Aug 15, 2007
Messages
89
It's nearly impossible in WarCraft to get the current damage of hero. But what about creating unselectable illusion of hero (won't be shown in the upper left corner as a hero) with 100% damage and make him attack with this bonuses? I think, it won't be too difficult to create. Well, I'll make it and infrom you, then you'll tell, if it's okay or not.

I'll do it today and post before 01:00 (GMT+3) =)


Well, nice, so I'm going to make some of requests in your thread. After finishing Gasido's spell, I'll close this thread (or delete? Dunno what is possible)

Sounds nice. just mail me when your done. And thanks man your a savior:thumbs_up:
 
Level 4
Joined
Nov 21, 2008
Messages
109
Can i request?... Just make a Passive Change unit.

LVL 1 - 10% Chance to show his drunken style.
LVL 2 - 15% Chance to show his drunken style.
LVL 3 - 20% Chance to show his drunken style.
LVL 4 - 25% Chance to show his drunken style.

Did you get it?...The original hero will transform into a drunken unit. (Another unit) Like metamorphosis but passive (There's a chance).

Remember stats and skills of the hero, etc.
 
Level 22
Joined
Nov 14, 2008
Messages
3,256
oh crap, what am I for kind of such spellmaker that requests spells (a) I'm very busy atm so have to request some easy ones and some "hard" ones if it's alright, feel free to upload if you want to, credit the ideas cause most of them arnet from myself.

Name: Gnolls Spirit

Tooltip:

The shaman curses all nearby units, causin' them to be revealed for enemy players and also get their armor reduced. Duration and AoE increases by level.

Levels: 4

AoE: 400/500/575/700 (you don't need to formulize that, use 4 different reals :) ))

Duration of buffs: 10/12/13/18

Cooldown: 55/55/45/35

Manacost: 225/165/135/110

Other info:

Idea by doom sheep

Non-target spell, base it on dust of app if you want :)

Phantomer

Tooltip:

The phantom shoots an arrow towards a target unit. While shooting the phantom merges with the arrow and travels with it. When reaching the targeted unit the phantom appears, dealing 50/75/100/125 + 50% of travel distanced. Also when the arrow strikes its target it will reduce the targets armor for 5/6/7/8 and slow it for 10/15/20/25%. Casting Range increases by level.

Levels: 4

AoE: None

Duration of buffs: 8 seconds

Cooldown: 260/210/170/120

Manacost: not chosen yet, put it as you want to

Other info

Unit target spell, the hero should be hidden while merging and reappering next to the target when the arrow has reached its target. Also you can make the hero turn on auto attack on the target. A trail would be nice too :)

idea by doom sheep and me

Its Mana hook. Its perfect for demon hunter. U cast the spell 700 range and it hooks ur enemy with the mana lightning effect. So when u hit the enemy u drag to the enemy by the mana hook. Should look cool. Exactually like Meat hook. But instead of moving to ur hero Your hero moves to the enemy unit. And it also drag some mana. And its also make ur hero damage the other hero when hit the other hero :)

make it spell damage else you can do anything you want with that idea :) idea by shanghai

Static: Shoots a lightning bolt at a unit. Multiple lightning bolts will come out of that unit hitting other nearby enemy units.

just use perm immo for hitting other units and move the dummies, range can be stored in a point so I can easily change :) idea by billy the cat

Aura of Souldrain: Aura what drains nearby enemy hp and giving 20% of drained hp to user with this aura (Passive), (Can drain up to 8 targets)

idea by azeroc


Does not have to be MUI nor MPI thought it will be a big + if you can make the most of them MUI

regards your friend

~baassee
 
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