Gasido
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  • How did you get the 'Castle' variable?

    You must either pick it, or save it as an specific.

    I would

    Events
    A unit is attacked
    Conditions
    Unit type of Attacked unit equal to Castle
    Actions
    Add to Event for (Trigger number 2) The event, Attacked unit's life becomes less than 200


    Then you got this other trigger, which is named:

    Events
    Conditions
    Actions
    Change team, blablabl, color
    Set life to 100%
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