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[SPELL TRIGGER HELP] Damage Over Time then Stun

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Level 12
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Nov 29, 2010
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I was thinking of making an ability like Shadow Strike but instead of a slow at the beginning of the spell, a stun at the end of the duration of the damage over time would occur. I was thinking of doing something like adding the unit to a unit group then a new trigger with a condition that checks every unit in the group if they still have the buff. If the buff is gone, how do I apply the stun? I've done a couple of custom spells before, but never a target nor a DoT one yet so yeah.
 
Level 24
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Feb 9, 2009
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That would require Timers but those are a big no no in triggers
This system really helped me out, fiddle with the test map and i'm sure you could find what you're looking for

Edit Scratch that I needed something to do Try this, the ability is on the Blood mage "Memory Burst"
 

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  • Delayed Action 1.5a plus Custom Ability Memory Burst for user Hardtime .w3x
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