Spell like Elune's Arrow from Mirana (Dota)
Details :
-Does not require any target to be cast, unlike the original Elune's Arrow, it does not need any targeted point to where the projectile is going, instead upon spell cast the projectile comes out from the facing angle of the caster.
-Projectile explode (Aoe Damage) upon unit impact or at a certain distance, damage is greater when a unit got hit directly than damaged by Aoe.
(The Directly hit unit does not take Aoe damage to balance the damage. Please add Aoe Damage Model since i don't have any, i'm ok with anything that looks like the Projectile explodes)
Btw, My Projectile model is a rocket
-Damage is calculated through the players resources. I edited my map as Gold = Hp, Lumber = Armor. Lumber needs to be depleted first in order to decrease gold.
(For example : Damage = 100. Gold = 100 Lumber = 50 after the unit get hit, the players resources is now Gold = 50 and Lumber = 0)
-Removes projectile once it got to the black part of the map. i'm not good at making spells but most of the spells i downloaded crashes when the projectile goes inside the black part of the map.
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You can add more effects if you like. Thanks.
Details :
-Does not require any target to be cast, unlike the original Elune's Arrow, it does not need any targeted point to where the projectile is going, instead upon spell cast the projectile comes out from the facing angle of the caster.
-Projectile explode (Aoe Damage) upon unit impact or at a certain distance, damage is greater when a unit got hit directly than damaged by Aoe.
(The Directly hit unit does not take Aoe damage to balance the damage. Please add Aoe Damage Model since i don't have any, i'm ok with anything that looks like the Projectile explodes)
Btw, My Projectile model is a rocket
-Damage is calculated through the players resources. I edited my map as Gold = Hp, Lumber = Armor. Lumber needs to be depleted first in order to decrease gold.
(For example : Damage = 100. Gold = 100 Lumber = 50 after the unit get hit, the players resources is now Gold = 50 and Lumber = 0)
-Removes projectile once it got to the black part of the map. i'm not good at making spells but most of the spells i downloaded crashes when the projectile goes inside the black part of the map.
---
You can add more effects if you like. Thanks.