- Joined
- Jun 1, 2009
- Messages
- 576
Can someone make me a spells by following descriptions in GUI/MUI:
1.
Spell name: Kamikazi Sheep
Target type: Unit
Effect: When used on enemy,a sheep appears next to caster and starts following target unit of ability being cast. Upon reaching target,the sheep explodes dealing damage to all enemy ground units near.
Also,when sheep appears,a floating text that will represent timer should be created above sheep - when time
timer elapses,sheep should explode dealing same damage.
Thing that i wont to be editable: aoe, timer, damage.
2.
Spell name: Frost bolt
Target type: Ground\Unit
Effect: Similiar to fireball spells with projectile system. When cast,the projectile with frost-like model travels and "explodes" when hits enemy units,Destructible or after designated distance.
Upon impact,freezes (pauses hit unit with ice effect) and deals small amount of damage. (Effect should be for single unit)
For both spells: Damage,mana and other properties aren't important and should be easy changed.
I give rep and credits for this!
1.
Spell name: Kamikazi Sheep
Target type: Unit
Effect: When used on enemy,a sheep appears next to caster and starts following target unit of ability being cast. Upon reaching target,the sheep explodes dealing damage to all enemy ground units near.
Also,when sheep appears,a floating text that will represent timer should be created above sheep - when time
timer elapses,sheep should explode dealing same damage.
Thing that i wont to be editable: aoe, timer, damage.
2.
Spell name: Frost bolt
Target type: Ground\Unit
Effect: Similiar to fireball spells with projectile system. When cast,the projectile with frost-like model travels and "explodes" when hits enemy units,Destructible or after designated distance.
Upon impact,freezes (pauses hit unit with ice effect) and deals small amount of damage. (Effect should be for single unit)
For both spells: Damage,mana and other properties aren't important and should be easy changed.
I give rep and credits for this!
Last edited: