- Joined
- Jun 16, 2007
- Messages
- 1,574
Hello, i'm currently requesting a spell i need for my project, and it will also come in handle for other maps.
What type of trigger am i after ?
I wish for the spell to be either in Vjass or Jass.
I'm just after either one or both of the following spells:
The first flamethrower, will be fired forwards which will stop at 700range exactly, and it must damage any units which it comes into contact.
(So damage over time, not instantly)
Framethower 2:
This flamethrower spell will be fired from a 140Degree's angle, and will be moved right moving at a reasonable speed towards a 40 Degree's angle. The caster will face 140degree's and move with the flamethrower effect, to 40degree's as well.
(Same as above, damages over time, not instantly)
First Spell will be a straight Line being fired forward
Second Spell will be doing this : ( but rotated right
Damage: Main Attribrute x 2
Cooldowns: Doesn't really matter i will do this ingame
Levels: Doesn't really matter i will do this ingame
Flamethrower Effect: Doesn't really matter as long as it looks like a proper flamethrower
Damage Style: The way i say "Damage over time, i mean as in each time the effect (Dummy) comes into contact with the unit will cause damage, because the dummys will keep moving fowards and being removed so it gives a more realistic effect.
Spell Durations: Set the duration to what you think is reasonable, so roughly 10 to 30seconds ?
Spell Type: These spells will be channeling, since the caster will be creating the flamethrower either from their gun or mouth (since my project is a dbz map)
The First spell will be Target based spell
The Second spell will be instant
Destroy Destructibles: Yes
What will you benefit from this ?
You will be given credits in my project, and as well you will help provide two spells which will be useful for other map designers, also i will give reputation.
Thank you for your time.
What type of trigger am i after ?
I wish for the spell to be either in Vjass or Jass.
I'm just after either one or both of the following spells:
Descriptions:
Flamethrower 1:The first flamethrower, will be fired forwards which will stop at 700range exactly, and it must damage any units which it comes into contact.
(So damage over time, not instantly)
Framethower 2:
This flamethrower spell will be fired from a 140Degree's angle, and will be moved right moving at a reasonable speed towards a 40 Degree's angle. The caster will face 140degree's and move with the flamethrower effect, to 40degree's as well.
(Same as above, damages over time, not instantly)
First Spell will be a straight Line being fired forward
Second Spell will be doing this : ( but rotated right
Damage: Main Attribrute x 2
Cooldowns: Doesn't really matter i will do this ingame
Levels: Doesn't really matter i will do this ingame
Flamethrower Effect: Doesn't really matter as long as it looks like a proper flamethrower
Damage Style: The way i say "Damage over time, i mean as in each time the effect (Dummy) comes into contact with the unit will cause damage, because the dummys will keep moving fowards and being removed so it gives a more realistic effect.
Spell Durations: Set the duration to what you think is reasonable, so roughly 10 to 30seconds ?
Spell Type: These spells will be channeling, since the caster will be creating the flamethrower either from their gun or mouth (since my project is a dbz map)
The First spell will be Target based spell
The Second spell will be instant
Destroy Destructibles: Yes
What will you benefit from this ?
You will be given credits in my project, and as well you will help provide two spells which will be useful for other map designers, also i will give reputation.
Thank you for your time.
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