- Joined
- May 1, 2004
- Messages
- 59
Hi all the spell gurus on Hive! Could someone please help me make a "Glaciate" spell that works kinda like Impale, except it doesn't toss units into the air, but freezes them in place, the KEY is to have ANIMATION STOPPED for the affected units as well.
I'm really bad at MUI spell with duration overtime and as a result could never make this spell dream-come-true. Hope someone here could meet this challenge with ease?
Some details:
1)The spell is Target-point
It casts like impale, you aim at a direction, then a couple of "Frost Nova" effect will erupt forward in a line, damaging and freezing units along the way.
2) The units affected will have the "Freezing Breath" buff effect, then the KEY is to have the units animation STOPPED over an configurable amount of time, then animation resumed after the buff duration is over.
3) If possible, I hope there could be an option here where the unit's hit point regeneration is paused, or receiving minor DOT, but these are not essential.
4) Target affected: Ground, Enemy, Neutral. I hope the targets could include structures and mechanical units as well, coz in the end its called "Glaciate", so everything must freeze right
maybe the affected building will not receive damage but will be non-functional.
Things to be aware of: Like Impale or Carrion Swarm, units in a line are not affected instantly at once, but are affected as the spell effect travel forth in milliseconds. So I believe the loop should create a "Frost Nova" effect every 0.X seconds while grouping units within say 200 AOE of the effect to be affected by the buff. The buff part is where I just couldn't get it to work with my limited trigger editing skills.
If done right I believe the spell could be very useful to many people who have Lich King in their map
So I really hope someone could be up for this, thanks ahead!
I'm really bad at MUI spell with duration overtime and as a result could never make this spell dream-come-true. Hope someone here could meet this challenge with ease?
Some details:
1)The spell is Target-point
It casts like impale, you aim at a direction, then a couple of "Frost Nova" effect will erupt forward in a line, damaging and freezing units along the way.
2) The units affected will have the "Freezing Breath" buff effect, then the KEY is to have the units animation STOPPED over an configurable amount of time, then animation resumed after the buff duration is over.
3) If possible, I hope there could be an option here where the unit's hit point regeneration is paused, or receiving minor DOT, but these are not essential.
4) Target affected: Ground, Enemy, Neutral. I hope the targets could include structures and mechanical units as well, coz in the end its called "Glaciate", so everything must freeze right
Things to be aware of: Like Impale or Carrion Swarm, units in a line are not affected instantly at once, but are affected as the spell effect travel forth in milliseconds. So I believe the loop should create a "Frost Nova" effect every 0.X seconds while grouping units within say 200 AOE of the effect to be affected by the buff. The buff part is where I just couldn't get it to work with my limited trigger editing skills.
If done right I believe the spell could be very useful to many people who have Lich King in their map