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hey o would i be able to make it so that i can set the trigger with a specific ability instead of just-
-unit begins to cast a spell.
plus how would i be able to make it so that it can be vairios guys like changing into the unit he is targeting?
events
unit - begins casting an ability
conditions
ability being cast equal to xxx
actions
Replace the casting unit with the unit-type of the target unit.
Wait X seconds.
Replace the casting unit with its original unit-type.
thnks! but how can i make it so that it only works if the unit is killed with this ability. in other words i want this ability to be an attack that contains those triggers only if the unit was killed after using the attack. oh yeah and it worked all up until the part when he transforms back.
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