- Joined
- Mar 9, 2012
- Messages
- 1,557
Singularity Shot:
The Maelstrom Engine(mechanical unit) shoots an slow travelling projectile at a point, that deals 150 damage upon impact in 350 radius, and explodes into an gravity vortex that sucks in ground units, both friendly and enemy.
Units that have been sucked in are either temporarily removed from play, or if that is technically not possible in wc3 simply get their collision disabled, move into the center where they stack up and cant obey any orders, units that come near the vortex after it has opened will also be affected.
After the Vortex has end all of the affected units will either reappear or spread out and get stunned for 2sec, afterwards they return to normal.
Alternative iteration all-together: Instead creating a miniature blackhole, it simply throws around the units got caught in radius after explosion and stuns them for 2sec.
I realize this is an complex request, so im okay if you do it in (v-)jass
The Maelstrom Engine(mechanical unit) shoots an slow travelling projectile at a point, that deals 150 damage upon impact in 350 radius, and explodes into an gravity vortex that sucks in ground units, both friendly and enemy.
Units that have been sucked in are either temporarily removed from play, or if that is technically not possible in wc3 simply get their collision disabled, move into the center where they stack up and cant obey any orders, units that come near the vortex after it has opened will also be affected.
After the Vortex has end all of the affected units will either reappear or spread out and get stunned for 2sec, afterwards they return to normal.
Alternative iteration all-together: Instead creating a miniature blackhole, it simply throws around the units got caught in radius after explosion and stuns them for 2sec.
I realize this is an complex request, so im okay if you do it in (v-)jass