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I need a spell for my map so my archer can use.
Request:
a mine(bomb) that'll be rigged to explode when you step on it with an animation of flame strike.
....Ok... Why dont you get a trigger to check if a unit uses ability
if ability = mine - exploding (goblin land mine)
create effect of flamestrike at position of caster
destroy last created special effect.
well goblin land mine doesnt give like.. Level 1 - Data - Damage and the actual unit doesnt do anything if i change the Combat - Attack 1 - Damage Base.
but i am on a trigger but..not working
idk what to put in value Set Miner = Value cuz i know its not target of ability being cast
Events
Unit - A unit Dies
Conditions
((Dying unit) is in (Units of type Mine)) Equal to True
Actions
Set Miner = Value
Set Mine_Target = (Dying unit)
Set Mine_group = (Units within 400.00 of (Position of Mine_Target) matching ((Owner of (Matching unit)) Equal to (Owner of Mine_Target)))
Set TempLoc01 = (Position of (Dying unit))
If (All Conditions are True) then do (Then Actions) else do (Else Actions)
If - Conditions
(Level of Trap for Miner) Equal to 1
Then - Actions
Special Effect - Create a special effect at TempLoc01 using Abilities\Spells\Other\Doom\DoomDeath.mdl
Set SpecialEffect[1] = (Last created special effect)
Wait 3.00 game-time seconds
Special Effect - Destroy SpecialEffect[1]
Special Effect - Create a special effect at TempLoc01 using Environment\LargeBuildingFire\LargeBuildingFire1.mdl
Special Effect - Destroy (Last created special effect)
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