- Joined
- Jun 22, 2004
- Messages
- 109
hey guys just wondering how i can make a unit/multiple units orbit another unit using triggers?
Event-Every 0.02
Action-Move (Spun) to (Position of (Spinner)) offset by (distnce between (position of (Spinner)) and (position of (spun)) towards (Angle between (position of (Spinner)) and (Position of (Spun))) + 3**{change this value to either speed up or slow down the spin} facing (facing of (spun))
DemonHunterSX said:2. when i tried to find the move trigger i only found it under move unit instantly...is there another move action?
Blade massacre test
Events
Time - BladeMassacreTime expires
Conditions
Actions
Set Blademassacre_blademaster = (Unit-type of (Triggering unit))
For each (Integer A) from 1 to 10, do (Actions)
Loop - Actions
Unit Group - Pick every unit in Blademassacregroup and do (Actions)
Loop - Actions
Unit - Move (Picked unit) instantly to ((Position of (Triggering unit)) offset by 300.00 towards ((Angle from (Position of (Picked unit)) to (Position of (Triggering unit))) + 3.00) degrees)
Blade massacre test
Events
Time - BladeMassacreTime expires
Conditions
Actions
Set Blademassacre_blademaster = (Unit-type of (Triggering unit))
Unit Group - Pick every unit in Blademassacregroup and do (Actions)
Loop - Actions
Unit - Move (Picked unit) instantly to ((Position of (**Hero who spins em**)) offset by 300.00 towards ((Angle from (Position of (Picked unit)) to (Position of (**Hero who Spins Em**))) + 3.00) degrees)