- Joined
- Jan 5, 2009
- Messages
- 53
Spell must make all owners of affected units( no matter allies or enemies) to lose control and have a dark screen 
Sorry for bad translation my WE is not English.
So the problem is
1. Spell must work. it's not working. Why?
2. Blackening must affect only owners of Blind_unit. How to make it?
REP guarantied!

Sorry for bad translation my WE is not English.
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Events
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Unit - A unit starts an effect of ability
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Conditions
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(Ability being cast) Equal to Blind
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Actions
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Set Blind_caster = (casting unit)
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Unit group - pick every unit in (Units within 400 range of (Position of Blind_caster)) And do Actions:
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Set Blind_Unit = (Picked unit)
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Special effects - Disable user control for (Player group((Owner of Blind_unit)))
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Special effects - apply blackening over 0.3 sec using texture black mask and color 0% 0% 0% with 0% transparency
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Wait ((Real((level of Blind for Blind_caster))) +2 seconds
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Special effects - Enable user control for (Player group((Owner of Blind_unit)))
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Special effects - apply input over 0.3 sec using texture black mask and color 0% 0% 0% with 0% transparency
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1. Spell must work. it's not working. Why?
2. Blackening must affect only owners of Blind_unit. How to make it?
REP guarantied!




