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Spell Book

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Hm... I don't think it's possible to achieve such thing like that. Though, you could directly hide the bloodlust ability by changing it's button position to 0, -11 (x, y), and then order the hero to cast it upon "A unit Starts the effect of an ability" event, or do it with the good old dummy unit.
 
Hm... I don't think it's possible to achieve such thing like that. Though, you could directly hide the bloodlust ability by changing it's button position to 0, -11 (x, y), and then order the hero to cast it upon "A unit Starts the effect of an ability" event, or do it with the good old dummy unit.

Wait you can hide abilities like that?
 
I've found that hiding skills on the -11 coordinate is much better than a spellbook, you can even order the unit to cast it over triggers, just make sure to remove any hotkeys for the spell, since obviously you don't want the player to have any way of forcing the cast. But of course spellbooks are still good if you need more space for skills and still want the player to see and/or interact with them.
 
Hm... I don't think it's possible to achieve such thing like that. Though, you could directly hide the bloodlust ability by changing it's button position to 0, -11 (x, y), and then order the hero to cast it upon "A unit Starts the effect of an ability" event, or do it with the good old dummy unit.

I can not put the -11 have to copy the value of somewhere?
 
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