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Spell Book

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Level 3
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Nov 1, 2018
Messages
51
someone knows how to do when I activate the 'berserk' ability the hero uses the 'bloodlust' ability inside the spell book
never made a spell book with active skill
 

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Level 13
Joined
May 10, 2009
Messages
868
Hm... I don't think it's possible to achieve such thing like that. Though, you could directly hide the bloodlust ability by changing it's button position to 0, -11 (x, y), and then order the hero to cast it upon "A unit Starts the effect of an ability" event, or do it with the good old dummy unit.
 
Level 8
Joined
Oct 3, 2008
Messages
189
Hm... I don't think it's possible to achieve such thing like that. Though, you could directly hide the bloodlust ability by changing it's button position to 0, -11 (x, y), and then order the hero to cast it upon "A unit Starts the effect of an ability" event, or do it with the good old dummy unit.

Wait you can hide abilities like that?
 
Level 12
Joined
Dec 11, 2014
Messages
665
I've found that hiding skills on the -11 coordinate is much better than a spellbook, you can even order the unit to cast it over triggers, just make sure to remove any hotkeys for the spell, since obviously you don't want the player to have any way of forcing the cast. But of course spellbooks are still good if you need more space for skills and still want the player to see and/or interact with them.
 
Level 3
Joined
Nov 1, 2018
Messages
51
Hm... I don't think it's possible to achieve such thing like that. Though, you could directly hide the bloodlust ability by changing it's button position to 0, -11 (x, y), and then order the hero to cast it upon "A unit Starts the effect of an ability" event, or do it with the good old dummy unit.

I can not put the -11 have to copy the value of somewhere?
 
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