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Spell, Aura but with avatar?

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Jan 14, 2005
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Im trying to make an aura that effects all units (enemy and allied) around a hero, however i need it to increase thier HP, Armour, and Damage by a set ammount each time. Anyone got ideas?
 
  • Events
    • Unit - A unit comes within <Range> of <Unit> <gen>
  • Conditions
    • (Ability being cast) Equal to <Ability>
  • Actions
    • Unit - Add Avatar to (Triggering unit)
i think this should work
 
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