I have been trying to create a spell which has a max number of summons based on your primary attribute.
I have based it on Summon Water Elemental. So the stats of the summon are based on the level of the spell (e.g. level 1 summon has 500 health, 40 damage. level 2 summon has 600 health, 50 damage.).
So basically, if you have 25 intelligence, you can only have one summon spawned at a time. If you have 50 intelligence, you can have 2 and so on.
Just wondering how I would trigger this.
Obviously if you go over the amount of summons you can have, the first one will die to make room for the new one.
(I was also hoping to make the duration of the summons scale as well. That would be ideal)
I have based it on Summon Water Elemental. So the stats of the summon are based on the level of the spell (e.g. level 1 summon has 500 health, 40 damage. level 2 summon has 600 health, 50 damage.).
So basically, if you have 25 intelligence, you can only have one summon spawned at a time. If you have 50 intelligence, you can have 2 and so on.
Just wondering how I would trigger this.
Obviously if you go over the amount of summons you can have, the first one will die to make room for the new one.
(I was also hoping to make the duration of the summons scale as well. That would be ideal)