• 💀 Happy Halloween! 💀 It's time to vote for the best terrain! Check out the entries to Hive's HD Terrain Contest #2 - Vampire Folklore.❗️Poll closes on November 14, 2023. 🔗Click here to cast your vote!
  • 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • 🏆 HD Level Design Contest #1 is OPEN! Contestants must create a maze with at least one entry point, and at least one exit point. The map should be made in HD mode, and should not be openable in SD. Only custom models from Hive's HD model and texture sections are allowed. The only exceptions are DNC models and omnilights. This is mainly a visual and design oriented contest, not technical. The UI and video walkthrough rules are there to give everyone an equal shot at victory by standardizing how viewers see the terrain. 🔗Click here to enter!

Spell/Ability Damage Based on Hero Damage/Stats?

Status
Not open for further replies.

Bannar

Code Reviewer
Level 26
Joined
Mar 19, 2008
Messages
3,140
Hero attributes impact on hero's damage already?
About spell dmg = hero melee damage -> requires setting damage variables manually and later refering that that real value in action - Unit damate target.

You have to consider that damaging target such way forces you to trigger spells yourself.
 
Level 33
Joined
Mar 27, 2008
Messages
8,035
  • Unit - Cause (Triggering unit) to damage (Target unit of ability being cast), dealing (Real((Strength of (Triggering unit) (Include bonuses)))) damage of attack type Spells and damage type Normal
The functions are Conversion - Convert Integer To Real ---> Hero - Hero Attribute
 
Status
Not open for further replies.
Top