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Speed Up Model Animation

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Level 24
Joined
Nov 9, 2006
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2,561
Hello i'm working on the map Warcraft Royale and i've got this single target nuke spell where i use this model (Detroit Smash version) for a spell. I'd like to have the model speed up so i don't have lingering effects when my hero faces away immediately after casting the spell. So if anyone could speed by the animation by about 180% that would do it.
 
Level 23
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Jan 1, 2009
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1,617
Yikes, i have a model wich i want to speed up some of his animations too, so subscribing if anyone gives a tutorial or something similar :'3

The model only has a "birth" animation, which is time scaled, so as a workaround you could make a unit with the model and use timescale (might not work with particles?).
You can also speed up the animation by making it shorter, but this will involve more adjustments,
because simply making it shorter will not change the behavior of particle emitters and they will emit less.
Still shouldn't be too difficult. Make the animation overall shorter, and shrink all keyframe positions.
 
Level 21
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May 29, 2013
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1,566
You can change the speed of animations just by dragging the slider thing in Matrix Eater.
me-png.251933
 
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