- You can (I've said it on a similar thread recently >.>) set the size of all units/doodads e.t.c. to 50% smaller and zoom in so it'll look like normal. Then it'll look like going faster since you're zoomed in.
Does it really matter? Most player's won't notice it and gives you and addon to max speed.
Solution #1: Knockback system.
Solution #2: I think if you set the unit's movement speed to 522 and add a self-only endurance aura to it, that will serve you well.
Wc3 can not handle speeds any faster than 522 or what ever. You can however use SetUnitX/Y to boost their displacement over time to higher ammounts without interupting their current move order (although it will bug their pathing systems).
they dont need pathing systems really, can you tell me how to set the units X/Y
Oh and none of your other suggestions worked guys :/ thx for trying +rep anyways
you can use the JASS natives SetUnitX() and SetUnitY