[vJASS] speed difference

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I have a system dealing with unit movements
i happen to save their coordinates periodically onto variables (all systems changing unit's x/y also change these variables)

would it be better to get their coordinates by just doing
x[unitId] or just use GetUnitX(unit)?
 
Unit indexers use the custom value, and unless you have more than 8190 units indexed on the map at the same time it works just fine.
The usual name to get the unit "id" is GetUnitId, but it inlines to GetUnitUserData.

Now, why the hell you are talking about unit rawcodes ?!
 
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