Hello everyone, thanks for the great work you do.
I have a question about the use of "Damage Engine System". How can I filter the damage of specific spells and put them as a condition for the final damage result?
For example, 2 warstomp based spells, one has fire graphics and the other shadows, depending on what items the hero is carrying, the damage can be increased from one or the other warstomp. Same for many other spells.
I have a question about the use of "Damage Engine System". How can I filter the damage of specific spells and put them as a condition for the final damage result?
For example, 2 warstomp based spells, one has fire graphics and the other shadows, depending on what items the hero is carrying, the damage can be increased from one or the other warstomp. Same for many other spells.