Special Effect on each Tower

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Sep 15, 2013
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Hello guys! Im doing a trigger function in which a special effect will show whenever a tower dies. Note that there are 3 towers (with the same unitid) in my map. They are placed in the top middle and bottom. How do i get a different special effect play for each tower?
 
Make a different trigger for each unique tower
OR
Make an array var for the sfx model
Set the custom value of the towers to 1-2-3 corresponding to the array of each sfx model, then use this custom value with the variable to create the sfx you need
 
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