- Joined
- Jul 12, 2005
- Messages
- 48
ok im making an aos type map. the units spawn from a main base and then attack move to the enemys main base. I made the spawn players neutral extra and vitim becuase i wanted all 12 slots for human players. Anyways everything works fine until the units get to near death. Then they procede to run back to the main base like the computer ai would in a normal game. Any way to prevent this?