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how do i do so like ...every 10 sec in game 10 units will spawn at a point and will start running agenst a target BUT if they are attacked on the way or get near to enemies they attack ?
Set temppoint = *Your location*
Set temppoint2 = Your target
For each Integer A from 1 to 10 do:
--Unit - Create 10 units at temppoint for player x facing...
--Unit - Order (last created unit) to attack/move temppoint2
Custom script: call RemoveLocation(udg_temppoint)
Custom script: call RemoveLocation(udg_temppoint2)
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