- Joined
- Aug 13, 2011
- Messages
- 739
I use a lot of internal sounds which use a variety of pitches in my singleplayer map to make them sound different. They all work properly, but my map has a high difficulty curve and could benefit from using Warcraft's default saving and loading.
The problem is that when a saved game is loaded, the pitches are reset to their default settings (like in the attached example map). Is there a way to prevent pitch resetting or to change the pitches in-game? I'd prefer not to have to import sounds and crank up the file size of the map if I don't need to.
The problem is that when a saved game is loaded, the pitches are reset to their default settings (like in the attached example map). Is there a way to prevent pitch resetting or to change the pitches in-game? I'd prefer not to have to import sounds and crank up the file size of the map if I don't need to.