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I need help on making a trigger in which specific items are put in a specific area(region) and a unit is created and other regions spawn units in about 30 seconds
because it's a direct translation french to english I suppose
"a trigger in which (bla bla bla)"
I'm not sure that's english, but in french, we exactly said words in the same order :
"un trigger dans lequel (bla bla bla)"
Ok, i made custom items: mushroom, wood(or log), and fish. I want it so that when a hero gathers them all, runs to a area, and takes them out of the inventory and puts them in the region, a ship ( raft) is spawned at a target location. But all the items have to be there and after the raft is spawned make the items disappear
boolean: (default value for each one = false)
- fishgiven
- mushromgiven
- woodgiven
3 trigger for the gift detection: (one for each item)
Event : item put on the région
Condition : item-type = (fish/mushrom/wood)
Actions :
set (fish/mushrom/wood)given to true
remove triggering item
run the 4th trigger checking condition
4th trigger:
Event :
Condition : fishgiven, mushromgiven and woodgive equal to true
Actions : spawn the raft
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