- Joined
- Jul 9, 2010
- Messages
- 16
I am trying to make a trigger have different effects based on which hero has a specific item. Its a rebellion mechanic, basically I have a petitioner unit with invul and 0 movement speed for neutral passive spawn in a region from a different trigger, and when a unit enters the region it checks how many units of type petitioner are in region, and if that number is equal to or greater than 3, it runs a trigger. (action If/then matching conditions) - so the conditions part itself is blank because those conditions are under Actions. I want to create a 'if hero has item of type' condition, so that I can copy the trigger and have it run something else if a different hero has the item. Can somebody help me?
Ah, nevermind I think I figured it out. Item comparasin, select an item equal to item carried by hero of type.
Ah, nevermind I think I figured it out. Item comparasin, select an item equal to item carried by hero of type.
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