- Joined
- Dec 3, 2020
- Messages
- 982
Hi,
I need the help of the hive once again!
So I have this edited channel ability for the Sorceress unit, which works the following way: the player uses the ability on the ground (point target) and the Sorceress begins channeling the spell for 75 seconds.
A water elemental is created on the point target, and a mana drain lightning effect is created between the sorceress and her water elemental (note that there can be dozens of dozens of sorceresses controlled by the player).
I need the following things:
And obviously to remove all the special/lightning effects upon the water elemental's death.
Thanks for reading!
PS: note that I am on patch 1.29.2
I need the help of the hive once again!
So I have this edited channel ability for the Sorceress unit, which works the following way: the player uses the ability on the ground (point target) and the Sorceress begins channeling the spell for 75 seconds.
A water elemental is created on the point target, and a mana drain lightning effect is created between the sorceress and her water elemental (note that there can be dozens of dozens of sorceresses controlled by the player).
I need the following things:
- when the 75 seconds of the spell channel/duration run out, to kill the water elemental of the specific sorceress.
- when the sorceress dies, to kill her water elemental
- when the sorceress stops channeling the spell by any means (either moving, casting another spell, attacking or being silenced etc...), to kill her water elemental
- the lightning effect to move to from each channeling sorceress, to her water elemental (worst case scenario I can make a dummy unit at the position of the channeling sorceress that casts drain life which will drain 0 life and kill it when necessary) as long as it lives. For example: the mana drain lightning effect is created but then remains there forever (static, not moving). I want it to follow the water elemental and disappear when it dies.
And obviously to remove all the special/lightning effects upon the water elemental's death.
Thanks for reading!
PS: note that I am on patch 1.29.2