- Joined
- Nov 18, 2012
- Messages
- 272
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Events
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Unit - A unit Gains a level
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Conditions
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(Owner of (Triggering unit)) Equal to goodguys
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Picked unit)) Equal to Belora
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Then - Actions
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Set Heroskill = Will-O-Wisp
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Set Heroskill_Copy = Life Gift/Steal Good
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Set Heroskill_Copy_2 = Alternate
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Set Heroskill_Copy_3 = Ultimate good
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Picked unit)) Equal to Belora
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Then - Actions
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Set Heroskill = Will-O-Wisp Evil
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Set Heroskill_Copy = Life Gift/Steal Evil
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Set Heroskill_Copy_2 = Alternate
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Set Heroskill_Copy_3 = Ultimate Evil
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Picked unit)) Equal to Scorcha
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Then - Actions
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Set Heroskill = Toungues of Flame
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Set Heroskill_Copy = Explosions
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Set Heroskill_Copy_2 = Phase Shifter
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Set Heroskill_Copy_3 = Portal of Damnation
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Picked unit)) Equal to Ace
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Then - Actions
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Set Heroskill = Infused Shot
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Set Heroskill_Copy = Flip a Coin
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Set Heroskill_Copy_2 = Bet Soul
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Set Heroskill_Copy_3 = Dragon's Roulette
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Picked unit)) Equal to Hypnos
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Then - Actions
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Set Heroskill = Sleep Paralysis
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Set Heroskill_Copy = Hypnos' Dream World
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Set Heroskill_Copy_2 = The Sandman
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Set Heroskill_Copy_3 = Animate Nightmare
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Unit-type of (Picked unit)) Equal to Shapeshifter
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Then - Actions
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Set Heroskill = Quill Burst
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Set Heroskill_Copy = Roar
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Set Heroskill_Copy_2 = Taming
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Set Heroskill_Copy_3 = Shape of Phoenix
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Or - Any (Conditions) are true
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Conditions
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(Unit-type of (Picked unit)) Equal to Gremlin
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(Unit-type of (Picked unit)) Equal to Robo-Gremlin
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Then - Actions
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Set Heroskill = Robo-Gremlin
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Set Heroskill_Copy = Landmines
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Set Heroskill_Copy_2 = Pocket Robot
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Set Heroskill_Copy_3 = Upgrade
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Else - Actions
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Do nothing
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of (Triggering unit)) Equal to (1 + ((Level of Heroskill for (Triggering unit)) x 3))
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Then - Actions
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Unit - Set level of Heroskill for (Triggering unit) to ((Level of Heroskill for (Triggering unit)) + 1)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of (Triggering unit)) Equal to (2 + ((Level of Heroskill_Copy for (Triggering unit)) x 3))
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Then - Actions
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Unit - Set level of Heroskill_Copy for (Triggering unit) to ((Level of Heroskill_Copy for (Triggering unit)) + 1)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of (Triggering unit)) Equal to (6 + ((Level of Heroskill_Copy_2 for (Triggering unit)) x 12))
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Then - Actions
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Unit - Set level of Heroskill_Copy_2 for (Triggering unit) to ((Level of Heroskill_Copy_2 for (Triggering unit)) + 1)
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of (Triggering unit)) Equal to 21
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Then - Actions
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Unit - Set level of Heroskill_Copy_3 for (Triggering unit) to 1
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Else - Actions
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Unit - Set level of Attribute Bonus for (Triggering unit) to ((Level of Attribute Bonus for (Triggering unit)) + 1)
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Hero - Modify unspent skill points of (Picked unit): Subtract 1 points
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