- Joined
- Feb 20, 2007
- Messages
- 338
For fun and education purposes.
How would you construct a GUI trigger or set of triggers to move about unit types (Villager units) through the streets of a town or village giving your village the feel of folk going about their day to day life.
Note: Random walk ability (used for neutral passive critters) causes them to stop and start - does not "feel" right for a 'busy village'. Kind of feel.
Extra kudos if you can make the villagers say one of their "hellos" when your hero unit walks by them.
How would you construct a GUI trigger or set of triggers to move about unit types (Villager units) through the streets of a town or village giving your village the feel of folk going about their day to day life.
Note: Random walk ability (used for neutral passive critters) causes them to stop and start - does not "feel" right for a 'busy village'. Kind of feel.
Extra kudos if you can make the villagers say one of their "hellos" when your hero unit walks by them.