Hello,
i am already working on a special Map but now i have some Problems with some Trigger.
1. If a Unit pick up a certain Item, this Unit should get a certain Spell. And also should lose this Spell if this Unit drop the Item.
1.2 If no exemplar of this certain Item is in the Inventory of the Unit a certain Type of a Unit should be erased.
2. If the Player activate a certain Spell the Unit should not be able to attack. Like a standbymode. And the Player should get for each Unit in this "standby"-mode something like wood (for example) every 5 Seconds.
3. How can i set a Limit for Items in the Inventory: No Hero or Unit should carry an item more then once. And it should be unable to pick up or buy the same item twice
thanks
Darth Eye
PS.: the most problems that i have are the conditions^^°
i am already working on a special Map but now i have some Problems with some Trigger.
1. If a Unit pick up a certain Item, this Unit should get a certain Spell. And also should lose this Spell if this Unit drop the Item.
1.2 If no exemplar of this certain Item is in the Inventory of the Unit a certain Type of a Unit should be erased.
2. If the Player activate a certain Spell the Unit should not be able to attack. Like a standbymode. And the Player should get for each Unit in this "standby"-mode something like wood (for example) every 5 Seconds.
3. How can i set a Limit for Items in the Inventory: No Hero or Unit should carry an item more then once. And it should be unable to pick up or buy the same item twice
thanks
Darth Eye
PS.: the most problems that i have are the conditions^^°