- Joined
- Jul 10, 2007
- Messages
- 6,306
http://oculusvr.com/
low latency head tracking + full immersion (like you're in the game, VR) ($300)
https://leapmotion.com/about
extremely accurate hand/finger tracking ($70)
So now we have full blown hand control, full blown viewing control (via head), and awesome immersion. The only thing left is how to get the character to move ;o (mic can be used for talking).
Given that your hands are preoccupied with controlling whatever, how should a character be controlled?
Anyways, just some really cool stuff
edit
Possibility for motion sensing instead of LEAP. Doing it with these would allow you to have controls as well ^)^.
http://www.razerzone.com/store/razer-hydra
low latency head tracking + full immersion (like you're in the game, VR) ($300)
https://leapmotion.com/about
extremely accurate hand/finger tracking ($70)
So now we have full blown hand control, full blown viewing control (via head), and awesome immersion. The only thing left is how to get the character to move ;o (mic can be used for talking).
Given that your hands are preoccupied with controlling whatever, how should a character be controlled?
Anyways, just some really cool stuff
edit
Possibility for motion sensing instead of LEAP. Doing it with these would allow you to have controls as well ^)^.
http://www.razerzone.com/store/razer-hydra
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