- Joined
- May 16, 2013
- Messages
- 193
Fantastic work dude!I'd say, try finding more balanced design. not everything has to be super over detailed
start detailling the main areas, like the face and the blade and the chest, and leave secondairy subjects with perhaps less details. it will help bring your concept-art to something more appealing and less noisy
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Heeya, thanks man.
The Greed king was purposely designed in a sort of obnoxious way.. gold, gems, jewels and luxury everywhere and serves as an assault on the viewer's senses ESPECIALLY when he opens up his monarch mantle (like he's doing in that picture)
I'm not saying the guy is a flasher
Partly reflects his own lavish and decadent lifestyle. Normally you won't see those items but I get what you mean, i think.
Wrath's design is simpler by comparisson.
Btw you're French right? I started the high/overdetailing thing after being inspired by the concept artists (I only know they're French) from a game callee Disciples2 maybe you know anything about them?
Ohh nvm you're from Canada, I'm talking about these:
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