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Resource System Solve Forced Re-upload of Custom Textures in Model Packs

Anything to do with the resource system. Bundles, resources, upload, search.
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Currently, when uploading 3D Models, if you use a custom texture, you have to re-upload the custom texture once for every model that uses it in the pack.

For example: If you have 20 models, that means the custom texture has to be uploaded 20 times, and will be in the pack 20 different places.
The immensely inflates model pack size, especially for larger textures.


Suggestion:
Allow the author to upload the texture in the root of the pack, or search other models in the pack to check if it a texture has already been uploaded.



(Remember to click the "up" button if you support this suggestion)
 
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