- Joined
- Aug 3, 2008
- Messages
- 257
Okay hey,
soo...
The features of the map will include:
Upcoming features
Same old same old save/load system
There are 9 classes, custom models of each:
Spells:
It sorta has a storyline, Solstice as in the weather along with the map will be unique and very different.
Need:
Modeler/spell maker?
Item Maker
maybe triggers
and some work on storyline
and a loading screen/map screen
Me - Spells/Triggers/Units
Revolve - Terrain
More info will be added later.. lemme know what u think
The latest version of the map is below please do not take from it but everything is there and your free to play it and lemme know bugs/ideas
soo...
The features of the map will include:
- an equipment system (where you can equip 1 plate armor, 1 helm, 1 main hand, an off hand (yes we have dual wielding), Gloves, and one accessory (necklace, Jewel, bracelet.)
- Class level up stones (if you need to know i'll explain later
- Almost all custom spells in one way or another.
- Dungeons or Instances
- Item Interaction
- Tons of quests as well as (party quests) which are like dungeons or instances.
Upcoming features
- Dungeons for that better drop in items
- Quests
- PvP system
- Forging/combinding Items
- Inventory System
- Strategic Dungeons/Party quests
- Sets
Same old same old save/load system
There are 9 classes, custom models of each:
- Druid
- Fighter
- Chaos Knight
- Ranger
- Mage
- Shaman
- Priest
- Rogue
- Warden
Spells:
Soul Cleave![]()
The Chaos Knight strikes with such force that 10% of his damage strikes through to enemies near the primary attacked unit.
Upgrades at levels: 5, 10, and 15.
Cooldown - Passive.
Level 1 - 10%
Level 2 - 15%
Level 3 - 20%
Critical Blow![]()
Gives a 15% chance to do 2 times normal damage on an attack.
Upgrades at levels: 10, 15, and 20.
Cooldown - Passive.
Level 1 - 15%, 2x
Level 2 - 20%, 3x
Level 3 - 25%, 4x
Unholy Aura![]()
Increases nearby friendly units' movement speed by .10% and life regeneration rate by .50%.
Upgrades at levels: 15, 20, and 25.
Cooldown - Passive.
Level 1 - .10%, .50%
Level 2 - .20%, 1%
Level 3 - .30%, 1.5%
Siphon Life![]()
Afflicts an enemy unit with siphon life which drains 20 hp per second and gives the drained points to the Chaos Knight. Lasts 10 seconds.
Upgrades at levels: 20, 25, and 30.
Cooldown - 15.
Level 1 - 20hp
Level 2 - 40hp
Level 3 - 60hp
Double Edge![]()
Moves Caster and the targeted unit to the point betwen position of Caster and Target, because of the crash that happens, there bursts out two Shockwaves. Cast range 800, each Shockwave deals 90 damage.
Upgrades at levels: 25, 30, and 35.
Cooldown - 6.
Level 1 - 800, 90
Level 2 - 900, 150
Level 3 - 1000, 300
Fury Blade![]()
When this unit is attacked, there is 10% chance that this unit will make a quick move trough time and counter attack the attacking unit for 5x strength, and than return to the previous position. Also permanently awards 5% attack speed.
Upgrades at levels:30, 35, and 40.
Cooldown - Passive.
Level 1 - 10%, 5x, 5%
Level 2 - 15%, 5x, 10%
Level 3 - 20%, 5x, 15%
Rejuvenation![]()
Heals a target friendly unit for 400 hit points over 20 seconds.
Upgrades at levels: 5, 10, 15
Cooldown - 10.
Level 1 - 400, 20
Level 2 - 500, 15
Level 3 - 600, 10
Force of Nature![]()
Converts a small area of trees into 1-3 Treants. Treants have 300 hit points and deal 7 - 20 damage. Lasts 60 seconds.
Upgrades at levels:10, 15, and 20
Cooldown - 20.
Level 1 - 1-3
Level 2 - 2-4
Level 3 - 3-5
Nature Shield![]()
A shield of nature that will entangle attacking enemy melee units. The shield will also increase the armor of the Druid by 5. Lasts 10 seconds.
Upgrades at levels: 15, 20, and 25
Cooldown - 20.
Level 1 - 5
Level 2 - 10
Level 3 - 15
Nature's Call![]()
Mother Nature sends her units to come and aid the Druid.
Upgrades at levels: 20, 25, and 30
Cooldown - 100.
Level 1 - Nature's Birds, Treant
Level 2 - Blizzard Animation, Nature's Birds, Treant
Level 3 - Avatar of Vengeance, Blizzard Animation, Nature's Birds, Treant
Nature's Wrath![]()
Creates a swarm of angry locusts that bite and tear at nearby enemy units. As they chew the enemy flesh, they convert it into a natural substance that restores hit points to the Druid when they return. Lasts 30 seconds.
Upgrades at levels: 25, 30, and 35
Cooldown - 180.
Level 1 - 800, 90
Level 2 - 900, 150
Level 3 - 1000, 300
Bear Form![]()
Transforms the druid into a bear. The bear deals 20 Damage with 500 hp.
Upgrades at levels: 30, 35, and 40
Cooldown - 180.
Level 1 - 20, 500
Level 2 - 25, 600
Level 3 - 30, 700
Bloodlust![]()
Increases a friendly unit's attack rate by .25% and movement speed by .30%. Lasts 60 seconds.
Upgrades at levels: 1, 5, and 10
Cooldown - 10.
Level 1 - .25, .30
Level 2 - .50, .40
Level 3 - .75, .50
Summon Health Regeneration Totem![]()
Summons a Health Regeneration Totem that heals you in battle.
Upgrades at levels: 5, 10, and 15
Cooldown - 30.
Frost Shock![]()
Shocks the targeted unit with frost. Lasts 9 seconds, and dealing 15 damage per second.
Upgrades at levels: 10, 15, and 20
Cooldown - 8.
Level 1 - 9, 15
Level 2 - 24, 15
Level 3 - 36, 25
Healing Chain![]()
Calls forth a wave of healing energy that bounces up to 3 times, healing 130 damage on the primary target. Each jump heals less damage.
Upgrades at levels: 15, 20, and 25
Cooldown - 9.
Level 1 - 3, 130
Level 2 - 4, 215
Level 3 - 5, 300
Water Shield![]()
A shield of water that will splash attacking enemy melee units. The shield will also increase the armor of the Shaman by 5. Lasts 10 seconds.
Upgrades at levels: 20, 25, and 30
Cooldown - 20.
Level 1 - 5, 10
Level 2 - 15, 15
Level 3 - 40, 20
Summon Strength of Earth Totem![]()
Summons a Strength of Earth Totem to be used when fighting creatures.
Upgrades at levels: 25, 30, and 40
Cooldown - 30.
Summon Mana Regeneration Totem![]()
Summons a Mana Regeneration Totem to be used while fighting creatures.
Upgrades at levels: 35, 40, and 50
Cooldown - 30.
Windfury Weapon![]()
Increases a target friendly unit's damage by 1%. Lasts 60 seconds.
Upgrades at levels: 40, 50, and 60
Cooldown - 5.
Level 1 - 1%
Level 2 - 5%
Level 3 - 10%
Summon Magma Totem![]()
Summons a Magma Totem to be used when fighting creatures.
Upgrades at levels: 50, 60, and 75
Cooldown - 30.
Chain Lightning![]()
Calls forth a bolt of lightning that bounces up to 4 times, dealing 200 damage on the primary target. Each jump deals less damage.
Upgrades at levels: 60, 75, and 80
Cooldown - 9.
Level 1 - 4, 200
Level 2 - 6, 400
Level 3 - 8, 600
Summon Spirit of the Wind Totem![]()
Summons a Spirit of the Wind Totem to be used when fighting creatures.
Upgrades at levels: 75, 80, and 85
Cooldown - 30.
It sorta has a storyline, Solstice as in the weather along with the map will be unique and very different.
Need:
Modeler/spell maker?
Item Maker
maybe triggers
and some work on storyline
and a loading screen/map screen
Me - Spells/Triggers/Units
Revolve - Terrain
More info will be added later.. lemme know what u think






The latest version of the map is below please do not take from it but everything is there and your free to play it and lemme know bugs/ideas
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