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SOL's Open RPG - (Teams)

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SOL's Open RPG - (Teams) (Map)

Level 6
Joined
Apr 12, 2009
Messages
156
Another very entertaining Open RPG. Never enjoyed becoming a nation, or whatever it's called, but being a free wanderer is a good way to pleasantly burn away the hours with some friends (or alone... so alone). The thing that should be noted about this map is the awful array of heroes to choose from. Ugg... hardly any options, awful asthmatic value, unmatched and incongruities within the abilities, messiness, unfinished, imbalanced: these heroes are just another classic example of a fundamental flaw IN AN OPEN RPG.

This map absolutely needs better heroes and everything else that has to do with them, because it is a lot less awesome without the heroes it deserves.

4/5
 
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Level 6
Joined
Mar 11, 2018
Messages
134
Ok so the only things I can really say is this is really fun but ultimately we can't really play it. There is just no way to kill that end guy without cheating. And while that would be fine if we take to long all these over powered souls or what ever spawn that just turn you to paste. The best chance I had at beating that guy was using the hero that gets more stats as you kill stuff and even every stat maxed and no home base as well as great gear I was still dieing in 2 hits and he was fully healed before I got back. And i am not fully sure there is a win. I tested it by useing god mode to kill him 6 times every time the game crashed but that might be my side.

Oh and that cheat hero. Ya you should remove him or make it so we can use him. I went into single player put in the money cheat to see what it was about and what ever code you have (or dont.) with it crashed me out. Meaning it has no use. Ultimately I would say the first thing that would need doing away with is his little souls that one shot everything if you take too long.
 
Level 1
Joined
Apr 17, 2018
Messages
8
Recently played it and I have to say. This is less 'RPG' and more of a survival chore and it isn't 'difficult' or 'hardcore', it's bullshit.
Here's the bullshit list:
* - All Thunder dragons & drakes have a fast attack speed coupled with a 25% or 33% chance bash and flame strikes.
* - Enemies spawn right inside your base, and they aren't even weak when the map progresses.
* - I think there is an invisible timer of 30 minutes or something else that automatically ends the game in defeat.
* - We are apparently expected to beat an OP boss with nothing but heroes too pathetic to even beat the giant turtle in the forest to the mid-East of the fortress and an army with the strength of twigs.
* - There aren't any items that are actually GOOD against late game bosses and the tomes are weak sauce.

Kinda 'meh' stuff:
* - Undead can build anywhere on the map without blight.
* - Super towers with health regen and fast attacks speed.
* - Most faction bases have a tree wisp to help with your wood eco.

At first glance, the map's got a good premise but it's tedium is too unbearable to play. One moment you are exploring the woods, farming and such, and all of a sudden thunder drakes perma-stuns your hero from a cliff and your base is under attack from creeps that spawned on your town hall, killing your gold eco and some wisps decide to fly into your base destroying the wood eco. I'm not exaggerating, there is so many flying units early game, it isn't even a joke. Now taking everything in this comment in consideration, this is just a shitty melee adaptation with a pair of unbeatable ultra-creeps and not-so-different melee factions. And it's either melee-faction play but you die if town hall gets destroyed and you can't res with an altar, or freelancing I-want-to-die bandit bases that's easy to wipe out and harder to maintain (unless you are playing with the Dark Ranger which you can ultimately have an infinitely large army of units).
 
Level 4
Joined
May 28, 2023
Messages
36
I played this map as a teenager and it inspired me to create custom maps for me and my friends.

It's not rly a great RPG. As far as I remember there is plenty of errors, imbalance and more. I'm fairly certain the guy was learning the Editor while creating this map.

Nevertheless it inspired me to create my own rpg like this. I'll hopefully release it soon.

Thank you for the good times you created for us SOL, wherever you are :)
 
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