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Solar Wawe v1.0

This bundle is marked as useful / simple. Simplicity is bliss, low effort and/or may contain minor bugs.
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This ability originaly used Beacon Of The Light priest's. By collecting the energy of the light into his body, then focusing into his fists to clean the evil in front of him. (I suck at descriptions) =D

Keywords:
Spell, Solar, Wawe, Solar Wawe, Ligh, Holy
Contents

Just another Warcraft III map (Map)

Reviews
12.12 IcemanBo: For long time as NeedsFix. Rejected. Bribe - Leaks - Not MUI - Needs fix

Moderator

M

Moderator

12.12
IcemanBo: For long time as NeedsFix. Rejected.

Bribe

- Leaks
- Not MUI
- Needs fix
 
The "starts channel" effect should just be added to the caster so the location doesn't need to be set there. The location should be set in the "starts effect" trigger.

Currently it is not MUI.

And the triggers are a bit simple... looks like the best artwork is imported model files which means you could probably do the same thing with a regular Object Editor ability with those model files. I'm not convinced this is terribly original work.
 
Level 4
Joined
Jan 20, 2009
Messages
36
The "starts channel" effect should just be added to the caster so the location doesn't need to be set there. The location should be set in the "starts effect" trigger.

Currently it is not MUI.

And the triggers are a bit simple... looks like the best artwork is imported model files which means you could probably do the same thing with a regular Object Editor ability with those model files. I'm not convinced this is terribly original work.

Yes its true that the triggers are simple cuz im new at these spell making, and i made it just cuz its simple but not bad looking. The models i used are Wc3 models. If u wonder abouth those Location3, its just cuz i made few spells and had to add a nuber or anything so i know whats for what.
 
U dont get what im telling to u, in here i needed only one Location and that Location is >Location3<, other locations doesnt have anything with this spell, they are for the other spell i made.

I understand what you're saying, what I am saying is different: if the same spell is cast twice, location3 is set in the "channel" event twice before the "spell effect" trigger is run. This is problematic because it causes a lot of potential bugs and also memory leaks.
 
please use TRIGGER tags rather than taking pics of them...

spell isn't MUI...

SUGGESTIONS:
-Take time to read first on tutorials about MUI and leaks
-Please fix first a spell which you uploaded before uploading a new one

and I hate this alibi: "I'm just new at this"

rather than using that alibi, why not just take time to listen to the suggestions of other people and learn... seriously, people who loves using that alibi are those who doesn't want to learn...
 
Level 4
Joined
Jan 20, 2009
Messages
36
please use TRIGGER tags rather than taking pics of them...

spell isn't MUI...

SUGGESTIONS:
-Take time to read first on tutorials about MUI and leaks
-Please fix first a spell which you uploaded before uploading a new one

and I hate this alibi: "I'm just new at this"

rather than using that alibi, why not just take time to listen to the suggestions of other people and learn... seriously, people who loves using that alibi are those who doesn't want to learn...

Its not an alibi, these are the one of my first spells i made, i meen i made few before. I was trying to search for some useful and easy tutorials with no success. If u have some useful links give please. And yes i want to learn cuz i have ideas and ideas but cant make them real. And i want to understand every aspect to make what i imagine... if there were an ''For Noobs'' explanation it would be perfect. Cuz there are many ppl like i am, they want to learn but dont understand.
 
Last edited:
Level 1
Joined
Apr 14, 2011
Messages
2
I love the Optics of your spell =D

Can I use it for my RPG map? I will add a few levels to it like 30 :) Its simple to edit cause its done in the Ability Editor. So not to much work xD

Pyrrho
 
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