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SoJ_AoS_Template_1

Submitted by sonofjay
This bundle is marked as approved. It works and satisfies the submission rules.
Map Info
SoJ_AoS_Template_1
Author: SonofJay
Genre(s): AoS Template
Size: 128x96 [Small-Medium]
Doodad Count: 301

Features:
-Unique terrain design by yours truly.
-Limited doodad count for efficiency
and flexibility of modification.
-3-Way lane for your generic AoS map.
-Hero Selection Area.

Screenshots(Open in new tab):
[​IMG] [​IMG] [​IMG]


Credits:
Ogre_ - for original Refugee in Ruins resources
Blizzard - World of Warcraft resources
APproject - for sharing me the World of Warcraft resources

SonofJay - For creating the terrain template

Credit is not mandatory but is appreciated as a sign of respect for the author.

I allow the use, edit and uploading to any site of this template as long as you'll
not take the authorship of the template.

Author's Notes
A quick work probably around two hours. Most templates here are more like
of a showcasing terrain so here, a template that you can actually use.

Also this terrain is made to be beautiful while being efficient and flexible as
I only used 300 doodads to create this template. It is good as it is but it could be
modify and improve without any difficulties as it is mostly just a layout made in an
efficient manner.

Disclaimer:

-I didn't put any pathing blockers because I believe that is something
that doesn't require a single skill of terraining and thus anyone can do it.
-I may use this template on a future project so don't rant on me if you use this and someday saw a map with the same terrain.
-I don't take request so I'm not gonna bother to people who will ask to change/add this and that.


Keywords:
Terrain, Template, AoS, Medieval, SonofJay
Contents

SoJ_AoS_Template_1 (Map)

Reviews
Moderator
10:04, 10th Dec 2014 Orcnet: The doors of opportunity for this template is not just fitted for an AoS, it can be a great use for a Risk map, mini-game, hero arena, or a puzzle games. What makes this template so much beauty is how the use of walls to...
  1. sonofjay

    sonofjay

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    What? Oh, you mean the doodads in the minimap?

    Art - Minimap - Show - True/False

    Also if you're gonna use this, don't forget to reset the advance data. I haven't updated the templates yet.
     
  2. Sunreaver

    Sunreaver

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    Reset which advanced data there is so many ?
    How can I fixed the white thing in the minimap
     
  3. Mythic

    Mythic

    Media Manager

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    Probably Gameplay Constants/Interface - Enable (false).
     
  4. sonofjay

    sonofjay

    Joined:
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    About the white mini-map... I'm afraid that is because of the alpha tile that I used to make the ground transparent. You can always take a screenshot of the terrain and use it as a mini-map.