- Joined
- Jul 10, 2007
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- 6,306
http://www.sc2mapster.com/forums/de...10-seems-to-have-increase-global-variable/#p4
I didn't realize that patch 2.0 increased memory limits significantly. I think 4 million variables is good.
This may make me want to give SC2 another try. However, arhowk did figure out a really good fast way to synchronize local data via ForceUIKey, so I dunno. There are plenty of other things to hate about SC2 >.>. Arhowk did what, 800 integers in 1 second? lol... not to mention that the maps aren't as large and wc3 has the c# interpreter thing with sharpcraft.
Anyways ;o
I didn't realize that patch 2.0 increased memory limits significantly. I think 4 million variables is good.
This may make me want to give SC2 another try. However, arhowk did figure out a really good fast way to synchronize local data via ForceUIKey, so I dunno. There are plenty of other things to hate about SC2 >.>. Arhowk did what, 800 integers in 1 second? lol... not to mention that the maps aren't as large and wc3 has the c# interpreter thing with sharpcraft.
Anyways ;o