Map Info:
*Shapped as a 100% symmetrical snowflake (not true? use a protractor and measure it)
*Map navigation is generally clockwise direction
*At least 1 hour of gameplay in solo gameplay for all Heroes (tested and proven)
*Difficulty naturally increases as number of ppl playing increases and hence can stretch to 3 hours plus
*Also, 4 diffculty modes to choose from
-> Easy: No changes
-> Normal: Monsters & Bosses health regeneration increased
-> Hard: Monsters & Bosses do 100% more attack damage
-> Impossible: Hero Death = no revival (Commonly also known as Hardcore)
(Diffculty accumulates as it increases. For example, Hard Mode = Normal + Hard settings; Impossible Mode = Normal + Hard + Impossible settings)
*Up to 11 players can join (Recommended 3 at minimum)
Objective:
*Travel deeper into the center of the snowflake and defeat the last Boss monster to win.
*Mini Bosses stand along the way to block your path, slaying them unlocks the next area
Features:
*17 Heroes/ Classes
*100 levels (Max)
*Around 17 Skills per Hero (including passive and active)
*4 job tiers (level 5, 25, 50 and 75)
*Divided into 6 zones
*13 bosses + 6 misc bosses + final boss = 20
*Mob HP, att, Hero values, stats, are all calculated by proportionate formulas
*Auto Hero Revival System
*Near Infinite Creep Respawn
*Alternate Skill System
*Broad Item Purchase Range
*Pet system
*Pet Aura system
*Mining System
*Herb System
*Stash System
*Balanced Item Drop System
*Rare 10% Rebirth System
*Auto Heal Level Up System
*Hidden Skill System
*Warp Panel Teleporting System
*Checkpoints to indicate and "save" progress
*812 Custom Abilites and ~300 triggers to keep the game in balance (increasing daily!)
*Simple Quests to complete (Optional and Complusory)
*BIGGEST FEATURE = So many features and only 400kb!
Screenshots and Videos:
[Avatar]
http://www.hiveworkshop.com/forums/attachments/maps-564/134919d1399177526-snowflake-fantasy-rpg-ver-0016-ex-avatar.jpg
[Battle Mage]
http://www.hiveworkshop.com/forums/attachments/maps-564/134920d1399177526-snowflake-fantasy-rpg-ver-0016-ex-battle-mage.jpg
[Black Mage]
http://www.hiveworkshop.com/forums/attachments/maps-564/134921d1399177526-snowflake-fantasy-rpg-ver-0016-ex-black-mage.jpg
[Dual Mage]
http://www.hiveworkshop.com/forums/attachments/maps-564/134922d1399177526-snowflake-fantasy-rpg-ver-0016-ex-dual-mage.jpg
[War Machine]
http://www.hiveworkshop.com/forums/attachments/maps-564/134923d1399177526-snowflake-fantasy-rpg-ver-0016-ex-war-machine.jpg
Changelog for Version 0015~0017 Ex (Expansion):
-> Ok, big question. Why is the map changed from 11 players to 9 players?
-> Answer #1. to reduce game lag due to multiple high graphics & increasing triggers (programming) that will contribute to game lag.
-> Answer #2. to be revealed =)
- 5 NEW EXPANSION HEROES. Expansion Heroes are not included in the score screen.
-> Reason #1: Too lazy to add on the details.
-> Reason #2: Score Screen is already too large and cannot afford more text inside.
- included status descriptions for the 5 new heroes in the [optional quests] menu.
- Added purchase hotkeys for all items
- All Mobs have their dmg increased by 2x ~ 2.5x (excluding bosses, which are unaffected)
- Added a skill and related item drop for [Lich] to enhance game play, as well as a killing exp bonus
- [Pet Aura] system has been reworked and split to reduce game lag
- [Pyromancer] skill [Napalm Strike] & [Cryomancer] skill [Glacier Strike] cooldown has been reduced by 10 seconds, as well as [Electromancer] skill [Voltage Strike] cooldown has been decreased by 8 seconds respectively for all lvls.
- Heroes are now invulnerable for 10 seconds when they revive.
- Heroes now revive at a duration proportionate to their lvls. Minimum duration is 10 seconds. (higher lvl will take longer to revive)
- Each Hero now starts without a Scroll of TP, since now it is useless. Instead,
- Each Hero starts with a [Basic Armor] & 25x [Health Potion]
- Added extra options to all [Armor] items which reduce the proportionate dmg.
- Item icons are all reshuffled
- A new higher tier of 8 items have been released (each cost 10,000 lumber)
- 2 new shops, and therefore,
- Shop locations have been reshuffled
- Rune drop rates for all monsters increased from 40% to 50% (item drop rates remain at 10%)
- Replaced [Statis Broach] item with [Silent Talisman], an item that prevents enemies from attacking for 5 seconds.
- [Material Stashes] are now renamed to be called [Material Clusters]
- Added new items, [Amulet of Spell Shield] which blocks a spell every 40 seconds & [Statis Trap] which lays traps in areas to stun enemies.
- Added new items [Scrolls] for purchase
- Added new system [Hidden Stashes] across the map zones. They take half the dmg from spells, and have chance to drop [Scroll] when destroyed.
- Half of [Material Clusters] aka [Mines] have been removed across the map and now have their drop rates doubled. (30% ->60%)
- [Avatar] status description mix up has been resolved.
- Fixed an error where Herbs or Stashs or Clusters wouldnt respawn.
- improved [Mecha] skill [Bombardment] & [Thief] skill [Vorpal Blade] dmg.
- [Thief] skill [Gold Lure] can now target air units.
- [Jester] skill [Omnislash] dmg improved.
- [Jester] skill [Devour] now deals more dmg to summoned units (1000,2000).
- [Fighter] skill [Block] now blocks off 20% of incoming spell damage when activated.
- [War Machine] skill [Assault Minigun] damage is increased from 500->1200 dmg.
- [War Machine] skill [Energy Surplus] is vastly improved.
- [Necromancer] skill [Inferno] casting range is decreased from 900->200.
- rearranged skill descriptions, especially channeling spells and special spells
- tiny changes to map terrain.
- [Dragonspawn Knight] now has deadly damage & [Critical Strike] skill added.
- [Frost Revenant] now has deadly damage & can now passively slow targets.
- other small details.
Credits:
This was a solo work by myself, however I would really like to extend my thanks to these ppl who posted in forums and helped everybody gain knowledge:
http://world-editor-tutorials.thehelper.net/cat_usersubmit.php?view=55581
http://www.3ice.hu/blog/diffdiag/
http://www.thehelper.net/threads/how-do-you-make-neautral-creeps-drop-cretain-items.79262/
http://www.hiveworkshop.com/forums/world-editor-help-zone-98/item-drop-list-115082/
http://www.hiveworkshop.com/forums/triggers-scripts-269/stacking-items-trigger-159653/#post1485176
sorry if i did not inform any of the above ppl mentioned beforehand.
Why share it:
->Want everybody to enjoy the essence of playing my map, and understand the neverending fun of game editing.
->Take a break every now and then
->More importantly, share with everyone my favourite shape. A snowflake!
Author's Notes:
Any form of feedback, opinions or suggestions are welcome, whether good or bad, from skill balance even to typing errors, drop an e-mail to
[email protected] and i will definitely reply. Definitely appreciate constructive comments. This game was created by a single person, so do not expect it to be perfect.
**MOST IMPORTANT** Please do not steal my map and/or take credit for it. This includes hacking, modifying, or any sort of unauthorised changes to the map without my consent. I thank you all for having sportsmanship. Enjoy playing my map. Cheers!
Keywords:
RPG genre. Could contain traces of my personal interests for example:
Anime, Sword Art Online, Final Fantasy