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Snipers RPG

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Level 5
Joined
Oct 12, 2004
Messages
109
Hey whats up guys,

I worked on this map for about half a year about a year ago and i decided to pick up on it again. Ill basically explain it:

Story:

Everyone starts out as a recruit sniper in training. You get to learn your skills being a sniper and survival in certain environments. The game is sort of like NOTD where when you load your hero you dont have a level you get ranks. Higher ranks give better weapons and items and it also allows you to do certain missions. I plan on having over 100 different missions so that the game can basically go on forever. People can work as a team or go solo, but it is their choice. I plan on making this as realistic as possible. Also it is players against computers, but i might add pvp im not sure yet.

What i have done:

Sniper Rifle: about 90% done. I just have to work out a few bugs with the cameras but it works.

Since their are only going to be about 15 - 20 abilities that will relieve the stress on the map a lot. I have about half of them done.

Story line: the story line is about 80% done. I have researched hours on end of how snipers work and what ammo / guns to use. I will also implement different ranks depending on your experience.

Save / Load: is about 95% done. I just have to tweak a few things.

Terrain: This is the killer. I haven't really spent a lot of time on the terrain because i was focusing on the triggers and gameplay. i am looking for a terrainer that wants to terrain forest, desert and snow environments. If i can't find one i can do it myself but it will relieve a lot of the work.


What i need:

Multiboard: i havn't started it yet but i plan on this being advanced.

Item system: i have an item system and just need to tweak it to my likings.

Terrain: This is the most important part of the map. If someone can help me with this it will be VERY appreciated. I am looking for modern day models(i have about 10-15), and forest, desert and snow terrain. If anybody would help me with this it would help me out soo much.

Ideas: Im open to all ideas 24/7. I need critisism and helpful thoughts so please tell me what you think or dont think i should have / have not.

If you have any questions you have e-mail me at [email protected] or pm me here on these forums.

Thanks
bb
 
Level 4
Joined
May 27, 2005
Messages
52
Hows the sniping system gonna work? As you obviously know, its going to be extremely crucial to the game, and I'm not really understanding how you could make an effective sniping simulation with the wc3 editor, unless you had a trigger that always kept the cursor in the dead center of the screen and made it so it moved the screen around when you move the mouse.
 
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