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Sniper

Submitted by purparisien
This bundle is marked as approved. It works and satisfies the submission rules.
A sniper model that can be used in modern maps. It can be used as an attachment for a villager or a marine. It has a small red dot to look more high tech.
Previews
Contents

Sniper (Model)

Sniper no laser (Model)

Reviews
General Frank
A fine and simple attachment model. Works in-game. Good job.
  1. MOS_19D4GB4PL

    MOS_19D4GB4PL

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    Finally took a chance to get to see that in game.
    Works well from what I gathered, looks amazing and is an awesome addition.

    Sadly many amazing details get lost in game due to just being too far from our view, but model still maintains to look great in units' hands.

    I'm surprised how nice use of texture it has and how it keeps low file size with so many model details.
    Would love to see more works akin to this one, altho not begging.

    Edit: PS: Maybe you could consider adding an extra version without that laser sight, reasons are:
    1. some may like it with or without that laser
    2. some mappers could use both variants to introduce toggling on and off of that laser sight, for whatever reason they would have (for example, in Undead Assault 2 map, sniper can attach a suppressor to his rifle and thats portrayed by suppressor appearing on the rifle's model)
    That's a suggestion, not a request btw.
     
  2. purparisien

    purparisien

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    Thanks you for your comment. I'm glad you like it. I think the Warcraft 3 Battle net UI gives a lot of nice texture opportunity, very often left out. That's how I manage to do this gun.
    Also I've added a sniper without the laser. It's an easy addition.
     
  3. MOS_19D4GB4PL

    MOS_19D4GB4PL

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    Damn, I knew these textures looked familiar, couldn't guess where they are from :D
    Thanks for that extra variation!
     
  4. General Frank

    General Frank

    3D Modeling Moderator

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    A fine and simple attachment model.
    Works in-game.
    Good job.
     
  5. maddeem

    maddeem

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    Very cool mode, I would have preferred more polys on the scope though.