I know that this is probably quite simple, but how can you increase the scale of a doodad over a period of time? Essentially, I wish to create a short of smoke grenade, which will mask an area over time, and dissorient zombies. Any help on the general concept would be great.
More detail:
-will be thrown, possibly using a bouncing system.
-smoke's growth rate will increase dramitically until at scale 1.2
-any zombies currently chasing the thrower, or other players for that matter, which are within the smoke will be dissoriented untill the smoke clears
-not an ability, but an item
Any ideas? Thanks in advance,
More detail:
-will be thrown, possibly using a bouncing system.
-smoke's growth rate will increase dramitically until at scale 1.2
-any zombies currently chasing the thrower, or other players for that matter, which are within the smoke will be dissoriented untill the smoke clears
-not an ability, but an item
Any ideas? Thanks in advance,
