- Joined
- Dec 21, 2010
- Messages
- 583
Zombie Island Survival
I created my new trigger similar to Riki's Smoke bomb
I can't seem to find the problem.. whenever I started to use the ability in team 1.. it works perfectly fine.. but when I use the ability in team 2... the effect only affects team 2.. I hope someone can help me with this..
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Smoke Bomb
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Events
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Unit - A unit Starts the effect of an ability
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Conditions
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(Ability being cast) Equal to Smoke Bomb
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Actions
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Set General_Point3 = (Target point of ability being cast)
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Unit - Create 1 Generic Dummy for (Owner of (Triggering unit)) at General_Point3 facing Default building facing degrees
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Unit - Add a 5.00 second Generic expiration timer to (Last created unit)
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Unit - Add Smoke Effect to (Last created unit)
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Unit - Set level of Smoke Effect for (Last created unit) to (Level of Smoke Bomb for (Triggering unit))
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Unit - Order (Last created unit) to Human Dragonhawk Rider - Cloud General_Point3
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Special Effect - Create a special effect at General_Point3 using Abilities\Spells\Human\CloudOfFog\CloudOfFog.mdl
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Special Effect - Destroy (Last created special effect)
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Custom script: call RemoveLocation (udg_General_Point3)
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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Check_Debug Equal to True
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Then - Actions
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Game - Display to (All players) the text: Smoke bomb Check
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Else - Actions
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I can't seem to find the problem.. whenever I started to use the ability in team 1.. it works perfectly fine.. but when I use the ability in team 2... the effect only affects team 2.. I hope someone can help me with this..