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Small Village

Submitted by sonofjay
This bundle is marked as approved. It works and satisfies the submission rules.
Small Village
[[SIRTech]]SonofJay

[​IMG]

Map Info

I'm doing some experiments on a new tile on this one.

Map Info

Map size: 128x128
Playable area: 103x109

Map Description:

This small survive many furious attack from wild beast and bandits for years, but as the years goes on the guards become older and weaker until they are unable to defend the village. Now it is surrounded by beast and bandits.

Features

  • 4 Goldmines
  • 4 Green Camps
  • 6 Orange Camps
  • 2 Red Camps
  • 2 Goblin Merchant
  • 1 Tavern

SCREEN SHOT IS OUTDATED!
Screenshots

Screenshots

Screeny
[​IMG]

Screeny
[​IMG]

Screeny
[​IMG]

Overview
[​IMG]



Credits
B2M for the tiles
Eubz
Fingolfin
xXm0RpH3usXx


Change logs

[*]Changed tree with working animations.

[*]Added animals.

[*]Added more doodads.


Author's notes
[*]I see some discussions here on hive that melee maps should have no imported files etc etc. As a melee map maker and a player, importing files and changing things on object editor isn't really a problem as long as it maintain the melee map gameplay.

[*]I'll upload more of my melee maps from underground when I feel to upload it here.

[*]Hope you like this one.


Keywords:
Melee, smal, village, smallvillage, nature
Contents

Small Village (Map)

Reviews
Moderator
Date: 09:55:39 28-Apr-12 Map Moderator: -Kobas- Map Status: Approved 4/5 Contact map moderator: Visitor Message / Private Message! Useful Links: If you have any complaints or questions about your map, please make a thread here:Map Resource...
  1. Date: 09:55:39 28-Apr-12
    Map Moderator: -Kobas-
    Map Status: Approved 4/5
    Contact map moderator: Visitor Message / Private Message!
    Useful Links:
    If you have any complaints or questions about your map, please make a thread here:Map Resource Moderation.

    Comment: Fixed and improved. Nice.
     
  2. Iconer

    Iconer

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    Undergrouner yeah!!!!!!!!
    5/5 same as there!!!!
     
  3. -Kobas-

    -Kobas-

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    I can't approve this, sorry, some tress don't have all animations required.
     
  4. Remixer

    Remixer

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    I think the cliffs looks weird. =/
     
  5. sonofjay

    sonofjay

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    @Kobas, thanks for approving

    @Remixer
    The texture is stretched, I guess that is the main reason since its a low quality version of b2m's tileset.
     
  6. jxtranghero

    jxtranghero

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    This is a good map for a change 5/5 :thumbs_up::thumbs_up::thumbs_up:
     
  7. sonofjay

    sonofjay

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    Thanks :psmile:
     
  8. Pr0nogo

    Pr0nogo

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    Crashes when I try to use the Mountain Giant's War Club ability.

    Can you use the high-res texture pack instead? Low-res looks awful.
     
  9. sonofjay

    sonofjay

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    If I use the high-res pack, you won't be able to play this on lan. since the filesize will kill you and your computer, so compressed it for a lower filesize. And about the error I'll take a look on that.
     
  10. Pr0nogo

    Pr0nogo

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    Can you upload a different version with the high-res one, or send me it via PM so I can play it with friends?
     
  11. sonofjay

    sonofjay

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    You can't play it with your friends because the filesize will go more than 8mb, 1 tile is more than 1-2mb.
     
  12. eubz

    eubz

    Map Reviewer

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    I have been creating melee maps for a year, and some I have uploaded here. but, this doesn't came into my mind that melee maps with imported things can be approved. This has made me think to create a melee map with some of my models imported into it.
     
  13. sonofjay

    sonofjay

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    @Eubz, I got 3 approved melee maps with imported files XD
     
  14. Pr0nogo

    Pr0nogo

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    Actually, if the map is on both player's hard drives already, all War3 does is load it. It won't transfer over Battle.net, but it doesn't need to transfer if it's already on the hard drives.
     
  15. sonofjay

    sonofjay

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    I'm saying is you can't create a map on LaN when the map's filesize is more than 8mb. Try it for yourself.
     
  16. Pr0nogo

    Pr0nogo

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    But I'm not trying to. I'm talking about Battle.net.
     
  17. Map Designer

    Map Designer

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    No need to write credits twice. One is suffecient.
     
  18. sonofjay

    sonofjay

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    I am sure I only credited them once on this map. :psmile:
     
  19. Map Designer

    Map Designer

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    Do not misunderstand. I merely mean this
    the word "Credits" is written twice.