Hey guys, i'm making a trigger for an ability i've created called Time Flux. Basically, when used it slows all targets on the map, this works fine. What I want is that units with the buff also have their animation speed slowed, meaning when they're standing there playing their stand animation etc, that's all slowed, I can't really work out how to do it. This is what i've attempted
Help will be very appreciated + rep if you do.
- Event
- Unit - Time-Warden starts the effect of an ability
- Conditions
- (Ability being cast) equal to Time Flux
- Actions
- If (((Matching Unit) has buff Time Flux Equal to True) then do (Animation - Change (Matching Unit)'s animation speed to 20% of it's original speed) Else (Do nothing)
- Wait 11.00 seconds
- Animation - Change (Matching Unit)'s animation speed to 100% of it's original speed
Help will be very appreciated + rep if you do.